- Game Overview
- Exploration of the core principles of Hominids RPG, including the setting, core rules system, and emphasis on narrative.
- Differences between Hominids RPG and GURPS
- Highlighting the main differences between the Hominids RPG game system and GURPS, helping players familiar with GURPS to adapt.
- Character Creation
- Description of the character creation process, including selection of the hominid species, attributes, special abilities related to the species, and the advantages and disadvantages of the GURPS system.
- Evolution Rules
- Detailed explanation of the rules relating to the "Evolution" attribute and how it operates in the GURPS system.
- Cyber and Advanced Implants
- Details about the cybernetic implants available in the scenario, with their statistics and instructions for players to acquire these improvements.
- Weapons and Equipment
- Enumeration and explanation of the high-tech weapons, equipment and vehicles available in the scenario.
- Game Scenario Configuration
- Information about the game environment, including the city on the border with Europe, its history and distinctive features.
- History and Timeline
- Description of the history of the world of Hominids, from ancient times to the present, to help Masters contextualize their adventures.
- Scenario Rules and Adjustments
- Explanation of how the rules of the GURPS system fit into the Hominids scenario, including the specific adaptations that are part of this dystopian world.
- Adventure Examples
- Presentation of examples of ready-made adventures so that Masters can use them directly or adapt them to their campaigns.
- Resources for the DM
- Suggestions on narration techniques, creating engaging plots and conducting game sessions.
Dungeon Master's Guide (23 Pages)
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